![]() Whereas Irrational Games and 2K hit the nail on the head with the types of guns available in Rapture, there are some in Columbia that simply aren't needed. ![]() Meanwhile, there are more automatic and semi-automatic firearms than need be. There are a few guns that are thrown in the mix that are fun to use, impractical as they may be for facing down larger groups of foes (especially on the higher difficulty settings). The combination of vigors and guns does not feel as wildly inventive as it did when it debuted in the original Bioshock nearly six years ago. And with such a perfect balance of steampunk-style characters and vehicles with real-world events and ideologies presented, Bioshock Infinite is nearly as much a work of science fiction and fantasy as it is a period piece on 1912 America. The exchanges shared between Booker and Elizabeth, the ideas festering in the minds of Columbia's denizens, the billboards and posters that decorate the floating cityscape - all of it goes a long way toward immersing players in this fictional world. They have a lot to say, with those loyal to Comstock being a generally racist and prejudiced lot, and those loyal to revolutionist Daisy Fitzroy's Vox Populi camp being equally passionate and violent. Columbia is brightly colored and its citizens full of life. Rays of light dance across rooftops and down alleys, while the occasional storm appears as dark and foreboding as it does dangerously powerful. While the highest settings on the PC version of the game look downright gorgeous, the console release still looks impressive and is a significant step up from the visuals of the previous two Bioshock titles. The Unreal Engine has certainly showed its age over the past few years, but Infinite does a nice job of masking the majority of the engine's shortcomings or simply avoiding flaws altogether through elements of its design. While technology such as mechanical horses, the skyline rail transportation system, and the large balloons that keep buildings afloat are more fantasy than factual, the game does a remarkable job at balancing the two and creating a world that, highly creative as it is, allows players to suspend their disbelief for the less than fifteen hours it will take to complete Bioshock Infinite. ![]() His initial encounters with citizens - children, police officers, carnival-goers - do not see the inclusion of gunplay, save for a few carnival games that act as quick tutorials. While Jack experienced Rapture after it had fallen into chaos and disrepair, Booker enters Columbia shortly before it is scheduled to go to hell in a hand basket. The year is 1912 and protagonist Booker Dewitt has accumulated debts so significant that his only remaining means of repaying them is apparently to travel to the floating city of Columbia and retrieve a young woman named Elizabeth. Though it shares many gameplay elements and plot themes with its predecessors, Bioshock Infinite is set in a place and time very different than Andrew Ryan's city beneath the sea. ![]()
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